Fatemarked- Sigils, Symbols and Fatemarks

The Fatemarked Epic is a world of symbols. Royal sigils borne on war flags and armor, on castle gates and palace tapestries. Personal symbols reflecting the past, present and future of characters. And, of course, the fatemarks, birthmarks representing great power and responsibility to the bearers. The fatemarks, above all other symbols, have the potential to change the course of history in the Four Kingdoms, whether for good or for evil.

To learn more about the symbols in The Fatemarked Epic, check out the first book in the series, Fatemarked!

1. ROYAL SIGILS
 
The Northern Kingdom: Cracked but not broken shield. Represents the northerners belief that they can never be truly defeated in battle, even if they are pushed back or bloodied. The shield is a symbol of perseverance and  stubbornness.
  
The Western Kingdom: Rearing stallion atop a cliff. Represents the wild and unchained hearts of the westerners, their valor in battle, and a long tradition of being unbridled by those who would seek to oppress them, like the Crimeans, with whom an independence war was once fought and won.
 

The Eastern Kingdom: Twin crossed swords. Represents the alliance between the humans and Orians who now co-exist in harmony in Ironwood. They believe they are stronger together, and can hold back the forces that threaten to crush the peace and  tranquility they have enjoyed for many seasons. The Orians in particular believe the forest and its magical qualities (including the immense deposits of ore that lie beneath the ground) will protect them so long as they remain faithful.


The Southern Empire- Calyp: The south is currently embroiled in a civil war, creating two empires from one. The southeastern peninsula is Calyp, bearing the dragon sigil. The Calypsians have a long history of breeding dragons, known as the dragonia. Each new generation of rulers have their own dragonia to serve them in times of peace and war.


The Southern Empire- Phanes: In the southwestern portion of the southern empire, lies Phanes, a barren rockland with a history of slavery. The four-eyed lioness is their sigil, as they maintain their gaze on all four corners of the Four Kingdoms. If given the opportunity, the Phanecians will pounce, expanding their empire across the entire continent.



2. The Fatemarks (IMPORTANT NOTE: MAY CONTAIN SPOILERS)

The fatemarked are those born with a strange birthmark, granting them inexplicable powers, each specific in their nature. Though the origins of the fatemarks are largely unknown, an ancient prophecy predicted their coming and purpose: to restore peace in the Four Kingdoms. In the year 532, there are the following fatemarked:


Lifemarked- Roan Loren (the Peacemaker)
The ability to heal, to save.
  
Deathmarked- Bane Gäric (the Kings’ Bane)
The ability to move through time and space in order to kill rulers.
 
Halfmarked- Erric Clawborn (the Pirate King)
Along with his halfmarked counterpart, the ability to strengthen, weaken, or even destroy the other fatemarked.
 
Halfmarked- Shea Arris
Along with her halfmarked counterpart, the ability to strengthen, weaken, or even destroy the other fatemarked.




Swordmarked- Sir Dietrich
Master swordsman

 

  
 
Icemarked- the Ice Lord
Ability to summon ice at will. Can transform anything to ice.
 
 
Ironmarked- Beorn Stonesledge
Great strength in battle.




 Heromarked- Gwendolyn Storm
Agility, speed and fighting ability.
 
 
 
Firemarked- Fire Sandes
Ability to summon fire at will, shooting it from her fingers without being burned. The life of the Unburning Tree is inexplicably tied to hers.
 
 
Plaguemarked- the Beggar
His touch spreads an incurable, deadly plague.





Slavemarked- Vin Hoza
With naught but a word, can enslave minds and bend them to his will.
 
Justicemarked- Jai Jiroux
An innate sense of justice, and the ability to discern the truth amongst lies.
 
 
 
Soulmarked- Lisbeth Lorne
Reading the past, seeing the future, twisting souls to her will.
 
 
Painmarked- ??????
Who is the painmarked? What is the true purpose?

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